unity & ml intern
at clutchvr↗
may 2026 - present
incoming unity & ml intern at clutchvr - joining for summer 2026 to build immersive vr in unity and ship machine-learning-driven features inside a real product.
responsibilities
- build and iterate on interactive vr experiences in unity, from prototype to production.
- integrate machine-learning models into real-time, in-headset workflows.
- work across a small product team to take features from idea to shipped.
what i'm focused on
- getting fluent in clutchvr's unity codebase and vr interaction patterns.
- owning a feature end-to-end and getting it in front of real users.
- learning how ml actually gets productionized inside an immersive product.
professional growth
this is my first industry role bridging the two things i care about most - real-time 3d and machine learning. i'm treating it as a chance to learn how production software is built, reviewed, and maintained at a company, not just shipped at a hackathon.
teamwork & responsibility
joining a lean product team means writing code other people depend on, reviewing and being reviewed, and communicating tradeoffs clearly. i'm coming in ready to ask sharp questions and pull my weight from week one.